#ifndef UNITMANAGE_H
#define UNITMANAGE_H

#include <QObject>

struct stUnitEntity
{
  QString u_Param;     // 参数
  QString u_Display;   // 单位
  QString u_Format;    // 格式

};


class UnitManage : public QObject
{
    Q_OBJECT
public:
    explicit UnitManage(QObject *parent = 0);
    ~UnitManage();

signals:

public slots:
};

#endif // UNITMANAGE_H
